LIGHT
Constellar Praesepe
Archetype:
Constellar
ATK:
2400
DEF:
800
View:
3346
2 Level 4 "Constellar" monsters Once per turn, during the Damage Step of either player's turn, when a "Constellar" monster you control is attacking or being attacked: You can detach 1 Xyz Material from this card; that monster gains 1000 ATK, until the End Phase.
Constellar Praesepe — Power Evaluation
Final Score: 48 ± 8 · Confidence: Medium
- Intrinsic: 44 · Deck: 50 · Meta: provisional
- Primary role: Utility
Why it scores here
Constellar Praesepe is a Level 4 Constellar Xyz whose only effect is a once-per-turn battle-step conversion: detaching one material gives a Constellar monster you control +1000 ATK until the End Phase. It does not build a board, refuel, or interact with the opponent, so the score rests on how reliably it sits in the Constellar shell and how cheaply it can be run. Its 2400 ATK and its 74-deck presence earned almost nothing on their own; the 63.5% share inside its own archetype is mostly the archetype's shell, not evidence of standalone power.
Axis scores
| Axis | Score | Evidence |
|---|---|---|
| Accessibility | 60 | Seventy-four of the 74 sampled decks run it at 1.14 copies on average, and it sits in the Constellar core with the top partners (observed); the Xyz route is text-supported but no combo starter data exists (inferred). |
| Combo & Conversion | 35 | The text only pumps an existing attacker by 1000 ATK, so it adds no body or board of its own; no combo examples or power index exist to confirm more (inferred). |
| Resource Economy | 25 | Detaching a material is a cost paid for the pump, with no card advantage, search, or GY refuel in the text (verified). |
| Effect & Interaction | 20 | The effect is an offensive battle-step boost with no negation, removal, or hand-trap reach (verified). |
| Material Utility | 35 | It is a Xyz monster, so its use as material is awkward and no material role data exists to show it converts when its effect is blanked (inferred). |
| Resilience & Flexibility | 40 | Once per turn and dependent on holding a material, so a single negate or detach response shuts the effect off; the 2400-ATK body remains (inferred). |
| Deck-Building Efficiency | 65 | One or two copies in a Constellar Xyz line, no garnet or lock restriction, and 1.14 copies on average across decks (observed). |
Calculation
Weight profile: Utility default (no combo role evidence; no secondary blend). Intrinsic ≈ 44, Deck ≈ 50, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck
Strengths
- Consistent inclusion in 74 recent decks, 47 of them in its own Constellar archetype
- Cheap to run: about one copy per deck with no garnet or lock restriction
- Effect gives a one-shot +1000 ATK battle-step boost to a Constellar monster
Weaknesses
- Pump requires detaching a material, so it is a cost with no return
- No interaction, negation, removal, or board building of its own
- Power depends on the Constellar shell; its inclusion mostly reflects that shell
Counters / choke points
- Negating or stopping the effect in the Damage Step
- Destroying the Xyz or its materials before the battle step
- Attacking a non-Constellar monster or a Constellar monster that is not in battle
Best use
Utility. Decks: Constellar. Suggested copies: 1.
Evidence & gaps
- Verified: Xyz Level 4 Constellar monster, ATK 2400, DEF 800, LIGHT Machine; Once-per-turn Damage Step effect: detach 1 Xyz Material for +1000 ATK until End Phase; Formats: TCG, OCG, MasterDuel, DuelLinks
- Observed: Present in 74 of the 74 sampled decks, 1.14 copies average; 63.5% of decks in the Constellar archetype; 11 distinct archetypes overall; Top partners include Constellar Pleiades and Constellar Ptolemy M7 at about 92% co-occurrence
- Inferred: Functions as a battle-step pump rather than a board builder; Inclusion reflects the Constellar shell more than the card's own strength; Negation or a pre-battle removal ends the effect in most spots
- Data gaps: No combo evidence (total combos 0): combo conversion is text-only inference No usage statistics (StatisticsCard) for this card No banlist token; assumed 3 copies (unlimited) No official rulings supplied for Damage Step timing






